#pragma once
#include "scene.h"
#include "UIImageManager.h"
class CTeamLogo : public CScene
{
public:
	CTeamLogo(void);
	~CTeamLogo(void);

	bool Initialize();
	void Uninitialize();

	void Process();
	void Render(HDC hdc);

private:
	CUIImageManager m_UIManager;

	int m_Count;
	bool m_isTurn;
};

